ULTRAKILL is a fast-paced, retro-inspired first-person shooter (FPS) developed by Arsi “Hakita” Patala and published by New Blood Interactive.
Released in Early Access on September 3, 2020, the game has quickly gained a cult following for its adrenaline-fueled combat, stylish movement mechanics, and nostalgic graphics reminiscent of classic shooters from the 1990s.
Overview of ULTRAKILL
In ULTRAKILL, players take control of V1, a war machine fueled by blood.
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The game’s setting is a dystopian, multi-layered hell where players battle through hordes of enemies using a combination of weapons, melee attacks, and acrobatic maneuvers.
The gameplay is heavily inspired by titles like DOOM, Quake, and Devil May Cry, focusing on speed, precision, and style.
- Release Date: September 3, 2020 (Early Access)
- Platforms: PC (Windows, Linux), with future console releases planned
- Developer: Arsi “Hakita” Patala
- Publisher: New Blood Interactive
- Genre: FPS, Action
- Game Modes: Single-player
Gameplay and Mechanics
Fast-Paced Combat
ULTRAKILL emphasizes high-speed, skill-based combat. Players must quickly navigate through levels, eliminating enemies using a variety of weapons and abilities. Combat is rewarded by a style system, encouraging creative and varied approaches to each encounter.
Blood as Fuel
One of the game’s unique mechanics involves using enemy blood to heal. Players must stay aggressive and land close-range kills to soak up blood, which replenishes health. This system incentivizes an offensive playstyle.
Weapon Variety
The game features a selection of weapons, each with unique primary and alternate fire modes. Examples include:
- Revolver: Versatile with precise shots.
- Shotgun: Deals massive damage at close range.
- Nailgun: Provides sustained fire, effective for crowd control.
Stylish Movement
Players can dash, wall-jump, and perform mid-air maneuvers. Mastering movement is crucial for both combat and navigating complex, hazard-filled levels.
Visuals and Audio
Retro Graphics
The game adopts a low-poly, pixelated aesthetic that pays homage to classic FPS titles from the ’90s. The visuals, combined with modern lighting and effects, create a unique, nostalgic experience.
Soundtrack
The intense electronic soundtrack, composed by Hakita himself, complements the fast-paced action. The music dynamically shifts based on combat intensity, enhancing the overall immersion.
Updates and Additions
As an Early Access title, ULTRAKILL receives frequent updates, including new levels, enemies, and gameplay improvements. The final game is planned to be released in three acts, with two already available.
Tips and Tricks for ULTRAKILL
Stay Aggressive
Healing requires blood, so keep attacking. Avoid playing defensively to maximize your health regeneration.
Master Movement
Utilize dashes and wall-jumps to dodge enemy attacks and reach strategic positions.
Switch Weapons Frequently
Use weapon swaps to chain combos and maximize damage. Each weapon has situational advantages.
Experiment for Style Points
The game rewards creativity. Try different approaches to combat, mixing up weapons and melee attacks for higher scores.
User Feedback and Reviews
Positives
- Fluid, fast-paced combat reminiscent of classic shooters.
- Unique mechanics, such as blood-fueled healing and stylish scoring.
- Engaging soundtrack that complements the intensity of gameplay.
Criticisms
- Steep learning curve for newcomers.
- Some players mention visual clarity issues during chaotic moments.
ULTRAKILL FAQ
Is ULTRAKILL fully released?
No, the game is currently in Early Access, with ongoing updates and development.
Does ULTRAKILL support mods?
Yes, the game has a growing modding community, offering custom levels, weapons, and more.
How many acts are planned?
Three acts are planned. Currently, the first two acts are available, with the third in development.
ULTRAKILL combines old-school shooter elements with modern mechanics, delivering an exhilarating and challenging experience.
Its stylish combat and unique blood-based health system set it apart from other FPS games, making it a must-play for fans of high-octane action.